I'm currently game design trainer at DSK Supinfogame in Pune (India).

I constantly follow the evolution of the video game industry, production methods and development tools. It has allowed me to focus on topics such as design by prototyping, whiteboxing, modular level design, procedural content generation and game engine editors such as the Unreal Engine 3 amongst others.

 

Education

2007/2009 - SUPINFOGAME

European Master 2 degree (5 years) - Game Director

 

2006/2007 - IUT A LYON 1 / CÉGEP ST JEAN SUR RICHELIEU (QUÉBEC)

DUSTI in Computer Science (three-year diploma)

2005/2007 - IUT A LYON 1

DUT in Computer Science (two-year diploma)

2003/2005 - UNIVERSITÉ CLAUDE BERNARD LYON 1

Licence 1 in Computer Science

 

2003 - BACCALAURÉAT GÉNÉRAL SCIENTIFIQUE

 

Experiences

AUGUST 2011 - GAME DESIGN TRAINER

DSK SUPINFOGAME, Pune (INDIA)

Game design trainer

 

DECEMBER 2010 - GAME DESIGNER

INDEPENDENT, Lyon (FRANCE)

Tools and solutions development for independent game studios.

Independent video game developer.

 

JANUARY TO DECEMBER 2010 - GAME DESIGNER

ARTEFACTS STUDIO, Lyon (FRANCE)

Game designer on « Canceled Project » Nintendo Wii (Pre-Production)

Game designer on « Shawn Johnson Gymnastics » Nintendo Wii / DS.

Game designer on « Shana Spirit Journey », using NAO by Aldebaran Robotics.

Writing design documents for games and serious games.

 

JUNE TO SEPTEMBER 2009 - GAME DESIGNER

ETRANGES LIBELLULES, Lyon (FRANCE)

Game Designer on « How to train your Dragon » XBOX, PS3, Wii.

Level Scripter on « Alice in Wonderland » Nintendo Wii.

 

OCTOBER 2008 TO JUNE 2009 - GAME DESIGNER, GAME PROGRAMMER

ADRENALINE RUSH, Valenciennes (FRANCE)

Game designer on "Adrenaline Rush" concept pour Nintendo Wii.

Game developer of the prototype, built with Unreal Engine 3.

- Make Something Unreal Contest : Best non-FPS Mod Phase 4 Honorable Mentions -

 

JUNE TO OCTOBER 2008 - LEVEL DESIGNER, LEVEL BUILDER

WIDESCREEN GAMES, Lyon (FRANCE)

Game designer on « IdentiFiction », episodic games platform.

Level designer/builder on « AOSphere », IdentiFiction

 

NOV. 2006 TO AUG. 2007 - PROGRAMMER, IT SUPPORT

CANADIAN MINISTERY OF AGRICULTURE, Montreal (QUEBEC)

Applications developer for the “bioclimatology and modeling” department.

Tools developer for the IT supports service.

 

SUMMER 2006, Seasonal worker at LDLC

SEPTEMBER 2003 TO JUNE 2006, Webdesigner/Webdeveloper freelance

SUMMERS 2002/2005, camp animator (Animation Capacity Diploma)